Press Kit
Void Cargo: Equilibrium
A first-person sci-fi cargo flight sim. Pilot a physics-driven lander, plan risky routes, manage fuel and heavy cargo, and save deliveries by repairing system failures mid-flight. Earn credits and upgrade your ship.
Quick Facts
The game at a glance
- Genre
- First-person sci-fi cargo flight sim
- Developer & Publisher
- Hammer & Hammer
- Release
- August 28, 2026 · Demo available now
- Platforms
- Windows and Linux · Tested on Steam Deck
- Controls
- Gamepad recommended · Keyboard and mouse supported
- Press Contact
- voidcargo@nekapuzer.at
Long Description
Haul freight through a world that fights back
Void Cargo: Equilibrium is a solitary first-person cargo flight sim set on a hostile world with atmosphere and water. From the cockpit of a physics-driven lander, pilots accept commercial freight and rift offerings, plot routes between isolated bases, and balance each payout against fuel, weather, terrain, and the condition of their ship.
Flights can turn without warning. Dust storms, EM squalls, meteor showers, lightning rifts, geysers, wind rivers, and large-scale anomalies reshape the route, while damage can disable individual thrusters, electronics, lights, and instruments. Emergency repairs can keep a delivery alive in mid-flight, and deployable fuel caches build a persistent refueling network beyond the permanent bases.
Successful work pays for repairs, refueling, ship upgrades, and access to new maps, while the persistent Bearer Record tracks a pilot's career and awards Clearance Points. Void Cargo includes a guided first flight, an optional 3D cockpit or classic screen-based HUD, gamepad and keyboard-and-mouse controls, and Windows and Linux builds tested on Steam Deck.
Release Features
What is in the game
- Weighty first-person lander physics built around mass, inertia, thrust, fuel, and precise touchdowns
- Commercial freight, rift offerings, deployable fuel-cache kits, and stray cargo crates worth chasing for extra credits
- Failures that can disable specific thrusters, electronics, lights, and instruments, with mid-flight repairs, base service, and off-pad field service
- Wind fields, dust storms, EM squalls, lightning rifts, geysers, meteor showers, gravimetric surges, rift cyclones, high-altitude wind rivers, industrial obstacles, and a damaging high-altitude layer
- Per-map stability that controls how soon major events return
- Upgrades for thrust, fuel efficiency, tank size, boosters, cargo capacity, wind resistance, service costs, and payouts
- Persistent fuel caches that create your own refueling network between bases
- A persistent Bearer Record with designations, statistics, citations, and Clearance Point rewards
- Multiple unlockable maps, each with its own landscape, bases, and hazards
- Periodic contribution-carrier visits with temporary outbound cargo terminals
- A guided first flight that teaches the controls while keeping weight, fuel, terrain, and collision risk active
- Optional 3D cockpit instruments or the classic screen-based HUD
- Gamepad, keyboard, and mouse support. Gamepad is recommended, and every build is tested on Steam Deck
Gameplay Screenshots
Fly the route. Land the cargo.
Press Assets
Preview and download everything here
Open any preview at full resolution or use its direct download link.
Video Downloads
Official trailers
Coverage
Creator videos and mentions
doctorcdcs Gaming: Void Cargo: Equilibrium - First Look At The Demo!
All That Strat: Void Cargo: Equilibrium - 3D Lander game! (Ep1)
ObsidianAnt: The Best Space Games Hiding In Next Fest
Yorpyorpyorp: Playing Void Cargo Equilibrium
Yorpyorpyorp: I'm Driving the Lander but it's Just Some Guys Live Blog
AI Disclaimer
Human-made game content
All in-game content, including gameplay assets, audio, music, and text, was created by humans, as credited in the game.
Some Steam store and promotional materials may have been created or refined with the assistance of generative AI / LLM tools, for example for drafting or polishing marketing assets.















